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Canadian CG Artists


British Columbia




Ljubomir Milic

-Vancouver, British Columbia

LJ is a modeler working out of Vancouver, BC.




Adrian Chan

-Vancouver, British Columbia

Adrian Chan is a Canadian Modeler, currently working in the UK. He has worked on The Cronicles of Narnia, and 10,000 BC.




Jon McBain, Grand Poobah

-Vancouver, British Columbia

Jon McBain is a 3d Artist from Vancouver now living in San Francisco. Jon works for a game company called Secret Level. He has been working in games for around 9 years. He uses Maya to release his vision and it is rumored that he has a cool dog.




Romain Bayle

-Vancouver, British Columbia

Romain Bayle is a free-lance matte painter. He’s been working for the movie industry for 9 years. His credits includes Changeling, tropic Thunder, Sin City, 300, and much more...




Remo Wieland

-Vancouver, British Columbia

Remo Wieland is a graduate of Vancouver Film School. His current specialty is 3D modelling of characters and environments. He works mostly in XSI, 3D Max, Zbrush, mudbox, and photoshop.




Corey Bastiaans

-Vancouver, British Columbia

Corey is a CG artist living in Vancouver. Corey works with Maya, Photoshop, and After Effects to create Models, Textures, Particle simulations, and Animations. (As well as being the creator of this web site. I had to plug myself here too you know).




Abhinav Chokhavatia

-Vancouver, British Columbia

Abhinav is from India, presently located in Vancouver, Canada. He has been staying in Vancouver for the last 2 years. He has a 3d Animation Diploma from VFS (Vancouver Film School). His Main areas are 3d Texturing and Animation. Abhinav uses Softimage | XSI to create his art.




David Hennigar

-Vancouver, British Columbia

My name is David Hennigar and I am a 3D Artist living in BC. I am a fine arts grad from Mount Allison University, and a Computer Animation grad from Sheridan. I am fluent in Maya, and have some knowledge of 3DS Max.




Javier Solsona

-Vancouver, British Columbia

I'm an animator at EA although I spend quite a bit of time doing TD work. I work both in XSI and Maya (though I consider myself a Maya boy) My personal website is: www.rigging101.com




Jonathan Moyes

-Vancouver, British Columbia

Jonathan Moyes is a 3d artist currently working in the games industry. Jonathan has worked most prominently on animation for the Hulk Game (2003) for Radical Entertainment.




Ethan Reitz

-Victoria, British Columbia

Ethan is a 3d artist/animator living in Victoria. Ethan is currently looking for work as a character designer, modeler, and animator. Ethan uses Maya and 3dStudio Max to create his work.




Bartek Nowakowski

-Vancouver, British Columbia

Bartek is attending Emily Carr institute of art and design. He has been using 3d Studio Max for about 5 years and has been working as lead artist for several independant game companies. He is currently working with Artificial Studios on a game called Helix Core (www.helixcore.com)




Benson Shum

-Vancouver, British Columbia

Benson is a character animator currently working in London England.




Ryan Broda

-Vancouver, British Columbia

I am currently living in North Vancouver, I recently graduated from the Vancouver Film school specializing in high poly modeling and texturing. For modeling i prefer to use XSI.




Dustin Senos

-Kelowna, British Columbia

Dms designs is the portfolio of Dustin Senos. Here you will find examples of his work including: 3D, 2D, Classical and Photography. You will also find a large database of free textures.


Alberta




Hassan Chouma

-Calgary, Alberta

Hassan Choumar is a Calgary based freelance 3D Artist. He graduated from several colleges in Montreal and Vancouver, specializing in 3D Character Animation, VFX and Illustration. He has a wide knowledge in industry standard applications such as Softimage, Maya, Vue xStream, Photoshop and various Adobe products.




Dave Arscott

-Calgary, Alberta

Dave is a 3d Artist currently living and working in Calgary Alberta. His main passion is character modeling and texturing although he also has experience with rigging, animation and compositing. He continually educates himself in the form and function of human anatomy and strives to embed this knowledge into his models. He mainly uses Zbrush and Photoshop.




Melissa Taylor

-Calgary, Alberta

Melissa is a 3D artist in Calgary Alberta, Canada. She uses Lightwave 3D, and is able to work with RealFlow Fluid Simulation. She has been working towards a career in Game Art and Modeling, with general modeling experience creating animals and beasts.




Len Krenzler

-Edmonton, Alberta

I have worked as a freelance illustrator, artist and animator since 1992. I use Softimage, Lightwave, Photoshop, InDesign and also have several years of experience as an Avid editor and professional camera operator.




Dan Robertson

-Calgary, Alberta

Dan Robertson is a certified Alias trainer using Maya to create his artwork.




Jim Jagger

-Edmonton, Alberta

My name is Jim Jagger and I live in Edmonton, Alberta. I'm a Technical Animator, working in video games. I've worked on many games including the Tony Hawk and Neverwinter Night series. As well as animating I'm also a keen Maxscripter.


Saskatchewan




Burke Revet

-Regina, Saskatchewan

3D artist , rigger, animator, instructor. Using Maya for about 5 years, and am currently 3D instructor at New Media Campus, Regina, SK, Canada. Specializing in modeling, character rigging, and animation. I am also currently working as a freelance vfx artist for film, tv, commercial and web.




Dwayne Melcher

-Regina, Saskatchewan

I am a 3D animator and multimedia designer. I worked for a company previously for 3 years as a 3D animator and website designer. I have recently started my own company doing freelance work, specializing in 3D animation. Software used is Maya and various compositing packages.




Jason Shum

-Saskatoon, Saskatchewan (Los Angeles, CA)

Hi, my name is Jason Shum and I’m currently an animator at Pandemic Studios in Los Angeles,CA. I’m born and raised in Saskatoon, Sask. I’ve been in the video game industry for 5 years and primarily use Softimage XSI. I graduated from Vancouver Film School.




Mike Windur

-Saskatoon, Saskatchewan

Mike Windur is a 3d Artist originally from Calgary, where he worked at Firetoads Software as Lead Texture Artist. Mike is experienced in Softimage 3d, XSI, and 3D Studio Max.


Manitoba




Chris Pember

-Winnipeg, Manitoba

Chris Pember is a renouned digital artist creating artwork mainly in Rhino, 3dsMax, and Brazil. He did a really awesome render of a car. Check out his stuff.


Ontario




Alex Smantser

-Richmond Hill, Ontario

Alex Smantser is from Richmond Hill (Great Toronto Area). He has a bachelor degree of architectural studies and 5+ experience in 3d modeling and Rendering. He's using Cinema 4d 11.5 +v-ray and CS4 for his projects. now he's looking a free lance or permanent job.




Gavin Lottering

-Toronto, Ontario

Gavin Lottering is a CG artist working in downtown Toronto -- specializing in modelling, texturing and rendering. Having won the Cut and Paste Tournament for 3D design in Toronto on March 2009, he is definitely up-and-coming talent. Although his personal work is abstract and cognitive, he is not opposed to taking on realistic projects. Feel free to contact Gavin for freelance work.




Roja Huchez

-Toronto, Ontario

Roja Huchez worked at Weta Digital on projects such as James Cameron's Avatar creating photo real creature models and facial shapes for hero characters and creatures. Currently living and working in Toronto Canada.




Michael Brennan

-Burlington, Ontario

Michael is a recent graduate from Sheridan Colleges computer animation program. He uses use maya, houdini, lightwave, after effects.




Dan Wrightsell

-Toronto, Ontario

Dan is a talented Animator and Modeller living in Toronto. Dan was responsible for the dynamics simulations of thousands of cracking crystals for "The Core".




Michael Dalton,

-Toronto, Ontario

Michael is a freelance matte artist/compositor that uses Photoshop, Flame/Inferno, Maya, Shake, and Avid. He is currently directing Documentaries.




Remi turcotte

-Oakville, Ontario

Remi is a french-canadian senior 3d artist, uses 3d studio max, flash, and spends all his time creating digital art.




Preeti Jain

-Oakville, Ontario

Preeti is a modeller, texture artist, and animator. Preeti studied at Sheridan College and uses Maya, 3DS Max, Photoshop and After Effects to create his projects.




Chris Byron,

-Toronto, Ontario

Chris Byron is a 3d and 2d artist working mainly in the Combustion compositing package. Chris lives in Toronto but freelances across Canada.




Yuhay-Ray Ng,

-Toronto, Ontario

Yuhay-Ray Ng is a 3D artist living in Toronto with master degree in fine arts - computer animation major, Rochester Institute of Technology, New York.




Graham D Clark

-Collingwood, Ontario

Extensive education in film, photo, 3D and fine art. Currently working on thesis in XSI. While working in Education he founded 5 Undergrad and Graduate programs: 2D Animation, Interactive Design, 3D Animation, one of the first Game Development programs and worlds first Undergraduate and Graduate Motion Graphics programs. Knowledge of XSI, Houdini, Maya, DS, Flint, Pshop etc.




Chris Smart,

-Newmarket, Ontario

Chris Smart Is a 3d artist living in Ontario. He attended the Computer Animation & Post Production course at the International Academy of Design in Toronto. Chris works with Maya, After Effects, Photoshop, GoLive, Unreal Editor, Illustrator, Maya Composer and a few other applications.


Quebec




Dan Hamaoui

-Montreal

I am looking forward to working with a team of designers, and learning more and more all the time. I am inspired to work on an animated feature , and learn to manipulate my skills for the video game world. I use 3ds max, adn Photoshop.




Mario Boulay

-Montreal

Mario is a 3d artist living in Montreal.




Jocelyn "Strob" Simard

-Montreal

I’m a 3d artist from Quebec city now working in Montreal as a special effect artist for game cinematics. Since 10 years, I also worked on cg, practical special effects, make up and compositing for a tv show called Phylactere Cola. I use 3ds max, Maya and XSI.




Yanick Dussault

-Victoriaville, Quebec

Yanick Dussault is a Canadian citizen born in Victoriaville Quebec. He is a matte painter and has worked as the lead matte painter on The lord of the rings trilogy. He is now working on Star Wars episode 3.




Lucas Janin

-Montreal, Quebec

Senior visual fx artist living in Montreal. This guy's site is superb. A definite must see.




Bernard "Samael" Beneteau

-Montreal, Quebec

Bernard is a character artist now working as a lead artist on a Game Cube project. He is mainly using 3ds Max, but also likes Maya.




Pascal Blanché

-Montreal, Quebec

Pascal is a senior animator in Montreal working on a motion picture project completely done in CG. In his spare time, Pascal creates cg posters of amazing imagery.




Dominic Soucy

-Montreal, Quebec

Dominic Soucy is a 3d Artist / Mechanical engineer using 3ds Max to create animation or still rendering at prototype stage of product development.




Patrick Parenteau

-Montreal, Quebec

Patrick Parenteau is a 3D artist currently located in Montreal, Canada. He has been working in the 3D industry for 9 years . His speciality is digital special effects using Softimage XSI and Maya. He has worked on feature films, tv shows, virtual rides and tv commercials.




Neil Blevins

-Pointe Claire, Quebec
(Venice, California)

Neil is a modeler and texture artist working for Blur studios in Venice, California.




Luc Julien

-Chicoutimi, Québec

Digital compositor and vfx supervisor , Luc worked on various project in canada and europe, using Combustion, shake and flame.


Nova Scotia




Joel LeLièvre

-Halifax, Nova Scotia

Joel LeLièvre has some really nice renderings on his page. He uses 3ds Max for rendering and various compositing packages. Really nice work.


New Brunswick




Tony Gilchrist

-Moncton, New Brunswick

Tony works chiefly in Lightwave 3D, Mirage, PSP, Newtek's VT3, and of course (though to a lesser degree) the various Adobe apps. Tony and a partner run a small company in Monction, doing 3D graphics, for broadcast, film, and NewMedia -- they just finished animations for the opening and bumpers for the Canadian Antiques Roadshow.

Want to be linked to 3dcanada?

If you are a Canadian 3d Artist and you would like to appear on this page, send an email to coreybastiaans@hotmail.com (make sure you put "3dcanada.ca website" in the subject line of your email). Please provide me with the url to your website, and a brief description of yourself and your artwork (software used, where in Canada you are from, etc.)